Wild Wobblers
Wild Wobblers is a collection of nature-themed desktop toys — self-balancing objects designed to always return upright, no matter how far they're pushed.
Each model starts as a 2D silhouette. A parametric algorithm then applies a specific set of geometry rules leading to a cohesive and solid 3D form, ready for 3D printing — balance guaranteed without manual iteration.
The full collection and 3D models are available at cults3d.com →
An algorithm that turns any 2D silhouette into a self-righting toy — mass distribution, wall thickness and base geometry all resolved automatically for every creature in the collection.
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Balance algorithm
Built the Grasshopper definition that builds the 3D form for any given silhouette input, ensuring that the outcome stems from the same product DNA.
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Parametric pipeline
Used advanced mesh modeling techniques, often employed in the medical design field — producing reliable print-ready files at the end of each run.
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Collection design
Designed the full nature-themed series — each model with a distinct 2D silhouette passed through the same underlying parametric system, producing a coherent family of objects from a single definition.
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Digital distribution
Published the complete collection on Cults3D with print-ready files, recommended print settings and step-by-step instructions available for direct purchase and download.